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OverviewEdit

Haven is a town located in the southern part of Irulan, near the The Lost Woods. It is located between the two cities New Doladon and Trenton, and especially New Doladon has been a bane to Haven.

In season 3Edit

In Haven both new and old races are welcome. It is a safehold for everybody who is hurt by war and persecution.

Haven is surrounded by palisade walls, which protect the town against the different kinds of attacks they have experienced. Inside the walls, there is a few buildings, a few ramshackle homesteads and in the southern part of the there is still tents. Haven is governed by a small council of four that was chosen by the people of Haven. The members include Shelia, Roth Halgren, Gauldrin Valstag and Myrta Azeal.

One of the building in Haven is an orphanage founded by Colin, Minos, Ren, Alenia and Elyron. Besides housing children, the orphanage also function as their base.

FoundingEdit

Haven was founded as a town by Colin, Minos, Ren, Alenia and Elyron. It was founded as a result of all the refugees created by the Shock. When the PCs first met in the place that would become Haven, it was kind of like a tent city camp. The PCs decided to create a more permanent solution, forming a township called Haven. The players helped forming social structures. After the city's structure was established the players decided to step down from the running of the town. Instead they founded the Havenguard, who is protecting the city.

In season 5Edit


Known buildingsEdit

The known buildings in Haven in season five are:

  • Town Hall
  • Orphanage,
  • Tavern,
  • Brewery,
  • Home and practice of Smuckers T. Goodboy,
  • Headquarters of the Burning Arrow, run by Seelo,
  • Memorial in honor of Colin Timble,
  • the palisade has been replaced by a proper town wall,
  • Resident homes have been fire-proofed.

See alsoEdit



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