This is the episode guide for the Tabletop Champions podcast. Here you can find the number, title, release date and a link to the Tabletop Champions home page conveniently in one pace.
This guide will eventually also provide one-line summaries, so you can find that one episode as quickly as possible.
For the quote in the show's intro, check out Opening Quotes.
Cynthia Oathheart's article in the Haven Quill does not turn out to be everything the Bear Owl Bureau has hoped for. Eager to improve their reputation in town, they set out to find Joaquin Everset, a child who has been reported missing.
The BOB's investigation has led them to Haven's older cemetery, where they are set upon by a banshee and an ogre zombie. After the fight, the team discovers magical treasure, and a trapdoor leading into the crypts.
The group explores the crypts under the Haven cemetery and finds an important lead about Joaquin Everset. That night, Balinor meets with Cynthia Oathheart and gets her to arrange a meeting with Timmy Twinkletoes.
Trapped inside a gloomy, archaic version of Haven, unlikely allies Kuviana Axe and Timmy Twinkletoes must work together to escape a mysterious prison in the Shadowfell.
Back in Naluri, the party find themselves on the deck of a boat, just after they escaped Cadran's mansion in episode 226. They are lost in a snowy realm of giants, and Cam decides to butt in on their ancient prophecy.
Irpaks, Throden, Fanel, Raquel and Clover awaken together in the back of a cart as prisoners of a group of Drow. They must fight for their freedom with the help of a mysterious ally.
Raquel is missing a stone. The party is getting to know each other during a rest in the woods. The following day, they track a Drow horseman to a nearby hamlet and meet Lacey, who asks them to deal with a couple of hags.
The group spends a night at the Khul Tavern. The next day, they find a hag hut in the forest and battle Granny Zella and Auntie Milldread, but the hags escape. They find Dawn, a magical Silver Disc and a hags' grimoire.
The party spends the night at the Khul Tavern and starts their journey back to Haven the next morning, with Dawn in tow. On the way there, they learn great mysteries from the hags' grimoire.
Skrag Ragnall and D'Nias Var receive a burning letter from their daughter Laura-Leena and travel to Westphalia in order to investigate the fate of some missing Burning Arrow scouts.
Throden meets his wife, whom he thought was dead. He and the others attend a town meeting to discuss the recent attack on Haven. Meanwhile, Fanel notices that Dawn is missing.
Fanel is looking for Dawn in the Fey Forest near Haven, but only gets a weird scar. At the tavern in town, he hears she has been taken to Trenton. Clover has to face his parents.
Irpaks, Raquel and Clover break into Sir Wellington's estate. Fanel and Throden are being followed, and they pursue a shady monk from the Sun and Branches Order back to the very same estate, where they meet Leo.
The party must escape Sir Wellington's estate. Trenton is attacked by Tode over the dagger Raquel stole, and Thendren Flamebeard helps them escape the massacre. He hands them a scroll from Grifto that whisks them away into the Plane of Mischief.
Once in New Doladon, Irpaks lures the group to a tavern in the guise of Tendra Dippins. Raquel meets Shaye for important business. Lisan takes Fanel on a shopping tour the monk won't soon forget.
Tendra Dippins touches base with a mysterious ally. The group spends a night at the Leaky Tankard, but gets into trouble with some guards the next morning.
The group needs to hide a whole bunch of dead guards. Afterward, Raquel hurries them out of New Doladon. She arranges for a ship's passage to Aramel's Rest from Avisac.
Raquel hurries the group to Avisac, ignoring a dangerous cavern along the way. Irpaks receives another dream revelation from Milil, and Lisan has to face Fanel's true feelings.
Fanel and Throden learn that a bounty was put on their head. Raquel and Lisan meet a contact, then take the group on board the Butt of the Joke. The ship takes them to Aramel's Rest.
At Aramel's Rest, the adventurers crash at Raquel's Maison Derrière for some much needed R&R, but Raquel intends to finally pour her heart out to Aramel.
Shaken from the attack on Maison Derrière, the group goes on a mushroom-induced vision quest. Raquel steps down as Madame and resolves to search for Aramel. Lisan interviews another corpse.
The party huddles up with Kallastin Sallerov to exchange what they know about the Darkness over Irulan. Then the Tiefling offers to take them to the Ziragzar Spires, but first they must follow him to hell and back.
The group manages to find a way to leave hell, into the dark unknown, where they are joined by very unexpected company. They receive a new mission, but then they are reminded of the cost to escape hell.
In the village of Orlane, cultists attempt to abduct Boone and Brenna. When the party follows a secret tunnel under the town, they find their way into a temple.
Something's foul in the village of Orlane. After finding suspicious evidence at the Golden Grain Inn, the group hatches a plan to spy on a cult. Things go awry of course, and they get into a fight.
The party is fighting cultists in Orlane. Cyrus loots a weird dagger from them. Later, they scout the nearby swampland and find an abode with a hidden cellar, including a cistern. Brenna pushes Cyrus into the water, who turns into a snake.
At the end of a long dive, the party finds a hidden temple, where evil cultists worship an aspect of Asmodeus. The group interrupts a ritual, after which the spell on the townsfolk of Orlane is broken.
After wrapping up their business in Orlane, the party returns to Bryce's Landing to report back to Samjasa. Kallas follows up on the investigation about his dead friend Tinker Gildrop.
The group finds an unexpected way out of Ebreosea's dungeons. Their benefactor comes as a surprise, as does a revelation about Cam's background, a new and exclusive home base, and a calamity striking the city.
The Havenguard confronts Alenia in Rhayada and has to prevent the execution of Havish McTavish. After their escape to Haven, they make an unexpected discovery.
The podcast crew, including the new member Stephanie, answer listener questions and introduce their player characters for season two. Sean gives many details about new lore for the season.
The city of Caer Cane is holding a tournament and Skrag Ragnall asks D'Nias Var to place a bet for him on his upcoming fight against Caldious Argonaut. Meanwhile, Annungilon is looking for a safe campsite, and finds Eutax in a cave.
Skrag has won the tournament, but his prize has been stolen, so the adventurers decide to chase down the thief. A shady character asks them to find a priceless dagger while they're at it. Their investigation leads into the sewers.
The group wants to hurry back to Caer Cane, but looses a lot of time in a satyr's grove. Once back at the tourney grounds, they find it set ablaze in purple flames. The city watch blames the party, so they flee.
The party has fled from the guard of Caer Cane into the Withered Woods. Their camp gets attacked by an assassin who is after the dagger they have. When they try to return to the city, a search party finds them first. Eutax tries to trick the captain, but a fight breaks out anyway.
The group interrogates a prisoner and decides to leave their dagger with him. Then they travel to the coast, and run afoul of an elderly lady who is supposed to row them to Percy's pirate ship, the Cutter. They pay for passage to Rhayada, and that same night, the ship gets into a sea battle with the royal navy from Avisac.
The adventurers meets Percy, captain of the Cutter. He wants them to help Alvin complete a secret mission. Caldious gathers intel on the boat. The group then lands on an island, and attempts to steal a chest from a Banshee.
The party learns what exactly they stole for Percy. The captain also sends Aramel along with them to Rhayada. In the notorious port city, they meet with a mysterious contact, who sends them on to the Centaur Woods. Before they leave, Skrag meets an aquiantance named Margane who might bring light into the murder of D'Nias' family.
Eutax convinces Margane to come along when they leave to meet Ralphie in the Centaur Woods. On their way to Phalcon, they run into some trouble with the royal guard. Later, their rest gets rudely interrupted.
The group's camp is disturbed by a little girl with a pumpkin who seems lost, but steals D'Nias name. Then they have to fight the girl and her fey friends. Venturing on, they find the hamlet of Phalcon deep in the Centaur Woods, where they meet Ralphie.
In Phalcon, the party spends some time planning their next steps, establishing a lot of lore along the way. Ralphie suggests they travel through the Underdark and recommends guides. The group travels to the Ziragzar Spires, and finds Relious and Nalious waiting for them in a cave.
The party follows Relious and Nalious into the Underdark, but they want to split soon, suggesting the group takes a more dangerous route to avoid a drow city. They soon meet several myconids, and when Margane wanders into their holy grove, a fight breaks out.
The gang meets Relious and Nalious as promised, but they do not want to guide the party any further. Instead, the drow give them a map and advise them to meet Erika at "The Light in the Dark", which turns out to be a tavern. Erika decides to join them and helps them with gear to dive into the dark pool outside her tavern.
Erika and the party dive deep into a dark pool and must fight against the chuul that lurks within. Barely out of the water, an umber hulk attacks them. Later they run into a hostile mining operation from Avisac, so Erika suggests a longer route to avoid it.
Erika leads the party to a tiny castle, which magically whisks them to the Plane of Mischief, ruled by Grifto McBag. He steals Erika, and the group must search for her, caught among wonders, puzzles and traps.
The group meets Grifto in his theater with Erika. Now his show can begin, so the party is put in costumes and make-up. A witch and winged monkeys appear to fight them and after the party wins, everybody gets gifts before being whisked back into the Underdark.
The adventurers and Erika have discovered a hidden city in the Underdark, where the legendary Children of Moradin have survived. Once inside, the residents treat the party like saints from ancient prophecy.
The group becomes witness to criminal activity in the city, and the guard seems to adhere to their judgement calls. Later they meet Thoradin, the last king of the Children of Moradin, who explains their prophecy to the group, and that he received it from the Oculous, which he wants them to have. Next the prophecy comes true, and the party has to escape the flooding city.
Having escaped the fall of the dwarven race, the party needs to find a new path forward. Luckily, the solid earth itself rises away from them, grows legs and walks into the sea, catapulting them into the air. They have to fly to safety, landing near the smoldering ruins of Forlonde, where a farmer takes them in for a night.
S'Aind receives a vision from the Oculous and meets her adoptive father. Later they travel north, and meet the fatherly Kish. When they attempt to leave him behind, he tries to abduct S'Aind, so they have to fight his multiplying selves to the death.
The party tries pushing north through the Pachuamong Forest, but starts to get lost, when they hear a strange voice offering them guidance. Eutax follows the tree-like creature, who leads them even further astray to slaughter them. Skrag brings the fight to an epic finish. Later they make camp, and Margane becomes the Master of Names in a dream.
Margane has become Master of Names and Prince of Plenty. He and Morrum are now one, and he gives D'Nias back her name. Then Gavin the Alehouse Drake crashes into a nearby tree and needs help. Later they meet his gnomish troop, who are on their way to Rhayada and have quite the news for the party. The gnomes also help them get back on their way to Phalcon.
Back in the Centaur Woods, the group gets ambushed by assassins from Avisac, who are after the Oculous. Back in Phaclon, the party shocks Ralphie and Erika when they tell them of their adventure. However, the women admit they are with the Order of the Raven, and that they know who D'Nias and her actual parents really are.
Erika takes the group to Stebrook via airship, where they meet Skrag's sister Leena. She reveals Eutax' true identity, and he gets to talk to his master. He calls Eutax to his side, to the mountains north of Yenpool. Later, the group joins Leena for dinner at Tchochkie's.
The party visits the headquarters of the Order of the Raven in Stebrook and meets Randel, Leena's husband. Together they go over the political situation in Irulan and the state of the rebellion, and plan their next steps. After teleporting from the city to the surface, Leena sends them on their way northwest towards Kelon.
The party reaches a coast way and runs into Princess Fluffybottom, but they have to fight a factual mushroom. The next morning, they proceed towards Wayham.
It's the holidays in Irulan! Next, the group reaches Wayham, and an alleged ally of the Order of the Raven leads the party to the Twin Timbers tavern, which turns out to be an ambush. The group fights their way out, only to discover that galleons are bombarding the town. Under fire and brimstone, the group flees the village, eastward to the road to Hewold.
Margane networks hard with the fey. Eutax charms his way past a group of thugs led by the Mask who are trying to extort tolls at the Twin Statues Bridge. Later they make it to Hewold, where guard captain Dane asks them to help the city.
In the town of Greenval, the group gets surprised by Amoroth, who sets the village ablaze. They search a bandit camp, looking for the Mask, but it is destroyed also. A survivor tells them more about the dragon, and Margane uses his fey senses to locate the Mask in the mountains. Once they travel there, the dragon calls them to him.
Amoroth the void dragon gives the group an ultimatum to find the Mask and retrive the stolen "stone from the Void Beyond". Later they find a couple of twins who look like the Mask, but the strangers lure them into a cave to murder them.
Aramel receives a gift from across the planes. The party must find the Mask for Amoroth, but is found first by a couple of fiends from the Demodand Court who are looking for them and start abducting them into a celestial prison.
The party escapes a celestial prison, freeing the Mask in the process, also learning her true identity. She and the "gem from the Void Beyond" are taken back to Amoroth.
Margane starts growing tree branches. The Master GPS leads the group to the Shrine of Rage, which they start exploring. Soon they realize it is a death trap to anyone but Eutax.
Margane leaves the group. The other adventurers start making their way to the Warmage College. During the night a mysterious character named Mut joins their camp.
Randel finds the party during camp. The next day, he leads them to the Warmage College, where they meet Verna. D'Nias asks her for help, but Verna wants them to complete some trials first.
Trials and visions test the party at the Warmage College. At the end, they manage to upgrade the oculus into a sword. Verna reveals her true name, and Mut's. The group begins their ultimate mission, and gets stopped by an army of pirates.
The pirates lead the party to Percy, who helps Aramel remember his true past. Captain Aramel takes control of the flying Cutter once more, and sails into a thunderstorm. They get challenged by a vision of Gauldron Varnstang, and have to fight a bronze dragon he enslaved.
On her way south, the Cutter rendez-vous with the airship from THE Mage College, bringing Leena aboard. Skrag tells her about Randel's death, which she does not take well. The next day, the party approaches Cheawood, which is trapped under a cylinder of magical blue light, and heavily guarded by Avisac's troops.
D'Nias learns about her parents in Cheawood. Oldamara meets them, and tells them about Gauldron Varnstang and the challenge they face. Mut returns the group to the Cutter, which has to flee the royal navy. They make it to Stebrook, which is a ruined battlefield.
The party spends a night near fallen Stebrook and must decide who will bear the ultimate sacrifice. The Raven Queen shows them a path into Avisac, and they meet fallen comrades along the way.
The party travels on Stebrook, the Floating City and take care of some business along the way. Once near Avisac, they find it trapped under a prismatic dome, and Torrin comes up with an ingenious way to test it.
The group fights some Order of the Raven members, then make it into the royal palace. They spent the last waking moments with the King of Irulan. Paeris' sister is there, and lies ill. Stark assembles the Oculous.
The party attempts some damage control and throws a party at Tchochkie's. The following day, Momma has a tip for them which leads them into the vast undercity below Avisac.
The group reaches New Weedale to find it occupied by refugees from Avisac who have appointed their own Lady Governor. Torrin has to fight her champion for the rights to the land and the town.
The party celebrates Torrin's recent victory at the newly rebranded "Tchochkie's Too" in New Weedale, but during the night they are attacked by assassins. Devin gives them special treatment.
In the the Floating City of Stebrook inside the guts of a gargantuan angler fish, the party looks for an exit, but finds Jizzy Ribbits, who grants them a wish.
Stebrook is regurgitated from the guts of a giant fish and sent hurling across Irulan. Paeris' funeral is prepared, and they reach Yenpool, which is under siege.
Demon portals and evil cultists crop up faster than the Chosen can deal with them. Alvareis gets word from a Halfling who offers to help, so the party gears up for a dangerous expedition to the top of the world.
The group join Aerohena Sylvari for dinner. Later, Markus collapses in the local library and gets the group to investigate. They discover the dangerous lich Acererak.
The party wants to confront Aerohena Sylvari about the lich they just defeated, but find she is a hostage of cultists. When they try to intervene, they are attacked by a bone dragon.
A tribe of Bullywug charges Torrin with hatching their Dragonborn egg. The party then sneaks into Rhayada, and looks for a way to get into the city keep.
Torrin, Mercy, Stark, Merethyl and Markus break out from their crystals after 400 years and find the realm much different. The King of Irulan grants them favors, and we learn how the heroes live out the rest of their days.